- Previously, partially worked puzzles in Portrait orientation were not restored. That problem has been fixed.
- Previously, multiple gestures were recognized simultaneously. This created a weird situation where a piece could be moved within a palette while the palette was being resized. This problem has been changed so that now the only gestures recognized simultaneously with each other are two finger pan and pinch, which control moving and resizing palettes.
- On the statistics view after multiple puzzles have been at least partially worked, it used to be the case that the highest score was always displayed. Now, puzzle completion takes precedence over score. So, what is displayed is the highest score attained by a completed puzzle, if there was one, or the highest score of an incompletely solved puzzle if none has been solved for that level. The top line always shows the current puzzle, whether or not it is complete.
- The sound accompanying the pinch gesture that is intended to indicate a merge of two palettes was sounding even if no merge actually happened. This has been corrected.
- Shape and eyedropper tool were not unpausing the timer when used. This has been corrected.
- Check for whether a piece can snap to another piece has been optimized.
- Fixed issue with LED display if pieces are moved after a puzzle is solved. Was stuck on yellow. Now LED disappears because there is nothing to save.
- Fixed an issue with scoring when a previously worked puzzle is restarted.
- Score no longer limited to 2,147,483,647.
- Fixed problem with palettes getting stranded off view. Now if a piece being removed from a palette results in the palette resizing smaller and thus being stranded, it moves back enough into view that the user can manipulate it.
- Score is now updated every 0.2 seconds. This is also the time between checks to see if the puzzle needs to be saved.
Thursday, August 15, 2013
Version 1.0.1 Released
Version 1.0.1 of Palette Jigsaw was released today. Here is a list of changes with this version.